The object model has many facets. Here are the ones you’ll eventually have to understand to be mature OO developers. Note that these aren’t “OO” concepts. There is however a way of thinking about and understanding them in an OO context.
Abstraction, Encapsulation, Identity, Modularity, Hierarchy, Typing, Concurrency, Persistence
This is initially a scary, rather monstrous task. We’ll take them iteratively, in keeping with our OO development methodology.

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